
Try to achieve the best outcomes and profits and pass with flying colors on your one-way ticket to riches. GameSpot's final comment on the game was that "It's unfortunate that the execution in the game is so disappointing in virtually every respect.Game or hack broken? Help out other Airport Tycoon 2 players on the … Created by. Airport Tycoon received negative reviews by IGN and GameSpot calling the game "irritating and monotonous", and the general review of the game on both the sites stated that the game was "lackluster" and "bland" not only in gameplay but in sound and texture, and its mechanics were "tedious". Based on four professional reviews, Metacritic finds that Airport Tycoon 3 has received "generally unfavorable" reviews and establishes a metascore of 46/100. Aggregating review website GameRankings provides an average score of 31% based on 9 reviews, whereas Metacritic provides a score of 32 out of 100 based on 6 reviews, indicating "generally unfavorable reviews." Ī third game in the series, Airport Tycoon 3, was developed by InterActive Vision and published by Global Star on October 30, 2003. Airport Tycoon 2 received negative reviews from critics.

It was developed by Sunstorm Interactive and published by Global Star Software on Februfor Windows PC. Sequels Īirport Tycoon was followed by a sequel, Airport Tycoon 2, in early 2003. It received a 62/100 score from PC Gamer, and 3/10 from IGN, among other rankings. Frequent criticisms included difficulty of gameplay, substandard graphics and confusing controls. Players can operate passenger airports and cargo airports with different considerations for each.Ī number of preset scenarios are also available to the player, including the conversion of a major cargo airport to a passenger airport in Beijing. Players also manage the airport's budget, which cannot operate at too much of a loss. Players then attracts businesses to their airport by signing contracts with vendors in the terminal and contracting flights into and out of the airport.

Players then constructs a terminal for passengers, then runways, tarmac, control towers and support services. Players first select a location for their airports from several cities around the world. Similar to other games of this type, players take on the role of an airport manager.

Krisalis became defunct shortly after publishing Airport Tycoon. However, the game calls itself Air Mogul because of the inadequate time to change the software, and is sold in PAL as Airport Inc. A week before the game's publishing, Krisalis Software changed its name to Airport Tycoon in some markets, a more catchy title. Airport Tycoon was originally called Airport Inc.
